
- Secrets of grindea controller update#
- Secrets of grindea controller Patch#
- Secrets of grindea controller full#
So over a number of Frontline updates, we've made a ton of additions and improvements to the game as a whole. With the final dungeon being all that remains between Roger Lyke and the credit roll, we realized we've reached the point where pushing this major task to the side no longer made sense! With loose ends I mean teased but unreachable areas, unfinished features (looking at you, memory room) and other unresolved stuff that makes the world feel incomplete to our standards.
Secrets of grindea controller update#
The Stable-version of this update will land when the sound design to fall into place! 'The Loose Ends'-Update is out on Stable! June 2, 2021īe it wiggling plants, that giant desert tree or Marino's family relations - this update ties up the pieces of partially finished content throughout the game!įor every step closer we've gotten to finishing™ the story, the "loose ends" of Story Mode have become more and more of an eye sore.
Secrets of grindea controller full#
We're going to help the cavelings with the Cinema, and then turn our full focus to finishing Story Mode. If you want to follow the progress and get a glimpse of the wonderful hell/heaven hybrid that is game development, you can check out our DevBlog! Be warned that it contains spoilers, though! Clients should now see the game over screen after dying on floor 1 with a timeshift crystal active.
When entering a cutscene, the Frosty Friend UI will disappear if up.The 'Blink casts Ice Nova'-pin now works properly on clients.In the rare event that two pins are collected simultaneously, they are now equipped separately.
Plant Summons now follow their owner in and out of Twilight, attacking ghosts correctly. It should no longer be possible to get two pins of the same type, even on the run pins are unlocked. The Throw-skill's damage should now be properly modified by Pins. Fixed a bug where spinning autumn knights would occasionally leave behind hurtboxes after being killed mid-spin. The Butterflown quest can now be skipped if the character has completed it in multiplayer. A poorly timed skip of the Desert Rose cutscene no longer puts the main character in a locked animation. When a client drops an item, that item no longer uses the host as its spawn-position. The game no longer crashes when trying to read the dragon puzzle inscription after solving it without the translation tome. The Crabby's 'charge up'-sound is now louder. Enemies in the Temple of Season Gauntlets in Arcade Mode no longer counts as true elites, reducing their item drop rates. Arcade Mode Shrine Buffs now last the entire floor, and have more powerful effects. Salmon can now be caught in the Pillar Mountain ponds in Arcade Mode!. Taking a photo in a Arena Boss Rematch now shows a bag tip explaining the failure. The player can no longer attempt to brute-force themselves into Pine's office. In regular challenge rooms, damage taken no longer reduce health or score. Vastly improved load times when travelling between zones, especially ones already visited during session. The Arcade Mode shop and most event rooms now has unique looks. Experimental change to new network API for Steam. The Arcade Mode challenge-room pool has been revamped. Nine new types of ?-rooms has been added to Arcade Mode. A unique final-final Arcade Mode boss can be encountered if beating the mode with three Catalysts activated. Beating all Arcade Mode floors now provides many extra rewards, as well as a final battle for the Catalyst. The two final floors have been added to Arcade Mode. This update puts an end to all Arcade Mode-related work before release, introducing the Desert and Ghost Ship floors, as well as a load of new Event Rooms, revamped challenge-rooms, more perks, and more stuff that can happen during runs!įinishing a run now awards players with Golden Essence which can be used to purchase rewards, both power-ups and cosmetic! After the run has "finished", the player can also fight a final battle against two different bosses - the one waiting after a finished Three Catalyst run is an entirely new boss that's unique to the mode. Secrets of grindea controller Patch#
This patch adds the final two floors, new event rooms and some adjustments to Arcade Mode - now it's full focus on Story! Frontline only! Click here for Frontline instructions